Skill List
Every 1 Lvs, you receive 1 Skill Points to spend on the Skill Board. Effects are shown at Max Rank.
| Skill | Max Rank | Effect (Max Rank) | Prerequisites |
|---|---|---|---|
| Pioneer ジョブ: Pioneer | 5 | All stats +10% | — |
| Physical ATK | 3 | Physical ATK +6 | 開拓者 R1 |
| HP | 3 | HP +24 | 物理攻撃 R1 |
| Warrior ジョブ: Warrior | 5 | Physical ATK +30% HP +20% | HP R1 |
| Physical ATK | 5 | Physical ATK +10% | 戦士 R1 |
| Critical Rate | 3 | Critical Rate +3% | 物理攻撃 R1 |
| Fulminator ジョブ: Fulminator | 5 | 【Ranged】 weapon power +200 Physical ATK +30% Magic ATK +30% HP +30% A (Attribute) Boost: Every 1 attacks that consume Elemental Rounds, gain 10 A Boost (basic attacks with Attribute Strike count as 20). For every 1 stacks, Physical ATK +1% (no cap). Returns to 0 at the end of the Floor | ホークアイ R5 |
| Analyze | 1 | Inflict 10 Analyze. Each 10 Analyze lowers Physical DEF and Magic DEF by 1% (max −40%). | フルミナトル R1 |
| Attribute Charge | 1 | Gain 4 Elemental Rounds. Normal attacks consume 1, converting the weapon Gear's elemental value into the target's weakness up to the Analyze percentage. For ranged weapons, the weakness portion is multiplied by 1.25. | フルミナトル R1 |
| Attribute Strike | 1 | 【Auto】Activates while a one-handed or ranged weapon is equipped and Attribute Charge is set. Takes a stance using 1 Elemental Rounds; it does not attack or consume Power during that action. On the next action, the normal attack uses Physical ATK + Magic ATK + Physical DEF as its attack power (for both physical and magical attacks). It uses the readied Elemental Rounds' effect, and as Fulminator, this normal attack grants A Boost +20. | アトリビュート・チャージ R1 |
| Shield Bit | 1 | 【Passive】Every 1 second, consumes 1 Elemental Rounds and grants Shield equal to 30% of total Physical DEF and Magic DEF (up to ×1.3 the cap). | フルミナトル R1 |
| Weak-Point Snipe | 1 | Requires a ranged weapon. Can only be used against an enemy with an elemental weakness. Consumes 10 Analyze and, using 100% of the weakness element, deals 400 power over 1 Hits. | フルミナトル R1 |
| Chaff | 1 | 【Passive】Before taking damage equal to at least 10% of max HP, consumes 2 Elemental Rounds to nullify that hit (not an Evasion; normal attacks and Bursts only). | フルミナトル R1 |
| Marksmanship Aptitude | 5 | 【Ranged】 weapon power +10 | クリティカル率 R1 |
| Hawkeye ジョブ: Hawkeye | 5 | Critical rate +25% while equipped with a 【Ranged】 weapon Shield Pierce +50% (reduces the amount absorbed by the enemy's Shield by 50%) Speed +20% Physical ATK +20% | 射撃適正 R5 レンジャー R5 |
| Critical Damage | 3 | Critical Damage +12% | 物理攻撃 R1 |
| Speed | 3 | Speed +6 | 開拓者 R1 |
| Evasion | 3 | Evasion +3% | 素早さ R1 |
| Ranger ジョブ: Ranger | 5 | Speed +15% Physical ATK +10% Critical Rate +5% | 回避 R1 |
| Speed | 5 | Speed +10% | レンジャー R1 |
| Critical Rate | 3 | Critical Rate +3% | 素早さ R1 |
| Critical Damage | 3 | Critical Damage +12% | 素早さ R1 |
| Magic ATK | 3 | Magic ATK +6 | 開拓者 R1 |
| Magic DEF | 3 | Magic DEF +6 | 魔法攻撃 R1 |
| Mage ジョブ: Mage | 5 | Magic ATK +40% Magic DEF +10% | 魔法防御 R1 |
| Magic ATK | 5 | Magic ATK +10% | 魔術師 R1 |
| Magic DEF | 3 | Magic DEF +15 | 魔法攻撃 R1 |
| Speed | 3 | Speed +6 | 魔法攻撃 R1 |
| Physical DEF | 3 | Physical DEF +6 | 開拓者 R1 |
| HP | 3 | HP +24 | 物理防御 R1 |
| Cleric ジョブ: Cleric | 5 | Magic DEF +30% HP +20% | HP R1 |
| Physical DEF | 5 | Physical DEF +10% | クレリック R1 |
| HP | 3 | HP +30 | 物理防御 R1 |
| Magic DEF | 3 | Magic DEF +15 | 物理防御 R1 |
| Physical ATK | 5 | Physical ATK +15% | 物理攻撃 R1 |
| Critical Damage | 5 | Critical Damage +25% | クリティカルダメージ R1 |
| Gale Mastery | 5 | Speed +10% Evasion +5% | 素早さ R1 |
| Critical Rate | 5 | Critical Rate +5% | クリティカルダメージ R1 |
| Magic ATK | 5 | Magic ATK +15% | 魔法攻撃 R1 |
| Essence of Casting | 5 | Magic ATK +10% Speed +5% | 素早さ R1 |
| Guardian Mastery | 5 | Physical DEF +10% Magic DEF +10% | 物理防御 R1 |
| HP | 5 | HP +15% | HP R1 |
| Heavy Armor Training | 5 | HP +10% | 戦士 R1 |
| Physical ATK | 5 | Physical ATK +10 | 戦士 R1 |
| Weapon Block | 1 | Active while Blade Lock, Magic Barrier, or Cross Parry is set and its matching weapon is equipped. If Damage Taken after Shield absorption is at least 15% of max HP, reduce that damage by 70%. Each reduction adds Wear +2 (Cross Parry: +3). Poison and Burn do not count | 物理攻撃 R1 |
| Speed | 5 | Speed +10% | レンジャー R1 |
| Patrol Training | 5 | Physical DEF +10 Speed +10 | 回避 R1 |
| Magic ATK | 5 | Magic ATK +10 | 魔術師 R1 |
| Judgment Training | 5 | Magic DEF +10% | 魔術師 R1 |
| Magic DEF | 5 | Magic DEF +10% | クレリック R1 |
| Performance Training | 5 | All stats +10 | 魔法攻撃 R1 |
| Heavy Knight ジョブ: Heavy Knight | 5 | Off-hand base Physical DEF and Magic DEF +100% Shield Mitigation Cap +15% Physical DEF +30% HP +20% | 重装訓練 R5 戦士 R3 |
| Vanguard ジョブ: Vanguard | 5 | Critical rate +25% while equipped with a two-handed weapon Physical ATK +40% HP +10% | 物理攻撃 R5 戦士 R5 |
| Skirmisher ジョブ: Skirmisher | 5 | Main-hand and off-hand base Physical ATK and Magic ATK +25% (also affects a main-hand two-handed weapon) Speed +20% Physical ATK +15% | 素早さ R5 戦士 R3 レンジャー R3 |
| Warden ジョブ: Warden | 5 | Activation rate 20%: Parry damage equal to or less than 10% of max HP, reducing it to 0 Physical DEF +25% Speed +15% | 哨戒の修練 R5 戦士 R3 レンジャー R3 |
| Tactician ジョブ: Tactician | 5 | When an enemy attack reduces HP, with a rank × 10% chance, gain 1 stacks of “Tactics” Magic ATK +25% Magic DEF +25% | 魔法攻撃 R5 魔術師 R3 |
| Arbiter ジョブ: Arbiter | 5 | Each magic Hit of a normal attack inflicts +3 Judgment on the enemy Magic ATK +30% Speed +10% | 裁定の修練 R5 魔術師 R3 クレリック R3 |
| Sage ジョブ: Sage | 5 | Recover 10% of max HP after winning each Floor Magic DEF +30% Magic ATK +20% | 魔法防御 R5 クレリック R5 |
| Thespian ジョブ: Thespian | 5 | Higher of Physical ATK and Magic ATK +80 All stats +20% | 演技の修練 R5 開拓者 R3 |
| Buddy: Gald | 1 | — | 重騎士 R1 |
| Buddy: Valeria | 1 | — | ヴァンガード R1 |
| Buddy: Cyrus | 1 | — | スカーミッシャー R1 |
| Buddy: Mireia | 1 | — | ウォーデン R1 |
| Buddy: Séverin | 1 | — | タクティシャン R1 |
| Buddy: Ophelia | 1 | — | アービター R1 |
| Buddy: Selene | 1 | — | セージ R1 |
| Buddy: Lucian | 1 | — | テスピアン R1 |
| Shield Mitigation Cap | 3 | Shield Mitigation Cap +9% | バディ:ガルド R1 |
| Physical DEF | 3 | Physical DEF +24 | シールド軽減上限 R1 |
| HP | 3 | HP +90 | 物理防御 R1 |
| Reforge Saver | 3 | Reforge Shard Cost -3 | バディ:ガルド R1 |
| Salvage Shards | 3 | Shards from Salvage +15% | 錬成節約 R1 |
| Spellblade ジョブ: Spellblade | 5 | Main-hand and off-hand base Physical ATK and Magic ATK +40% (also affects a main-hand two-handed weapon) Physical ATK +25% Magic ATK +25% | 分解錬石 R1 スカーミッシャー R5 アービター R5 |
| Fighting Spirit Gain | 5 | Fighting Spirit Gain 2.5% | 魔法剣士 R1 |
| Magic DEF | 3 | Magic DEF +24 | 分解錬石 R1 |
| Physical ATK | 3 | Physical ATK +24 | バディ:ヴァレリア R1 |
| Critical Rate | 3 | Critical Rate +6% | 物理攻撃 R1 |
| Critical Damage | 3 | Critical Damage +18% | クリティカル率 R1 |
| HP | 3 | HP +90 | バディ:ヴァレリア R1 |
| EXP Gained | 3 | EXP Gained +3% | HP R1 |
| Fusion Success Rate | 3 | Fusion Success Rate +3% | 獲得EXP R1 |
| Speed | 3 | Speed +24 | バディ:サイラス R1 |
| Critical Rate | 3 | Critical Rate +6% | 素早さ R1 |
| Evasion | 3 | Evasion +6% | クリティカル率 R1 |
| Physical ATK | 3 | Physical ATK +24 | バディ:サイラス R1 |
| Starting Action Value | 3 | Starting Action Value +15% | 物理攻撃 R1 |
| Salvage Shards | 3 | Shards from Salvage +15% | 開始時の行動値 R1 |
| Speed | 3 | Speed +24 | バディ:ミレイア R1 |
| Reforge Saver | 3 | Reforge Shard Cost -3 | 素早さ R1 |
| EXP Gained | 3 | EXP Gained +3% | 錬成節約 R1 |
| Physical DEF | 3 | Physical DEF +24 | バディ:ミレイア R1 |
| Evasion | 3 | Evasion +6% | 物理防御 R1 |
| HP | 3 | HP +90 | 回避 R1 |
| Magic ATK | 3 | Magic ATK +24 | バディ:セヴラン R1 |
| Critical Damage | 3 | Critical Damage +18% | 魔法攻撃 R1 |
| Starting Action Value | 3 | Starting Action Value +15% | クリティカルダメージ R1 |
| Magic DEF | 3 | Magic DEF +24 | バディ:セヴラン R1 |
| Fusion Success Rate | 3 | Fusion Success Rate +3% | 魔法防御 R1 |
| Salvage Shards | 3 | Shards from Salvage +15% | 融合成功率 R1 |
| Magic ATK | 3 | Magic ATK +24 | バディ:オフィーリア R1 |
| Critical Rate | 3 | Critical Rate +6% | 魔法攻撃 R1 |
| Critical Damage | 3 | Critical Damage +18% | クリティカル率 R1 |
| Speed | 3 | Speed +24 | バディ:オフィーリア R1 |
| EXP Gained | 3 | EXP Gained +3% | 素早さ R1 |
| Reforge Saver | 3 | Reforge Shard Cost -3 | 獲得EXP R1 |
| Magic DEF | 3 | Magic DEF +24 | バディ:セレネ R1 |
| HP | 3 | HP +90 | 魔法防御 R1 |
| Starting Action Value | 3 | Starting Action Value +15% | HP R1 |
| Magic ATK | 3 | Magic ATK +24 | バディ:セレネ R1 |
| Evasion | 3 | Evasion +6% | 魔法攻撃 R1 |
| Fusion Success Rate | 3 | Fusion Success Rate +3% | 回避 R1 |
| All Stats | 3 | All stats +6 | バディ:ルシアン R1 |
| Critical Rate | 3 | Critical Rate +6% | 全ステータス R1 |
| EXP Gained | 3 | EXP Gained +3% | クリティカル率 R1 |
| Evasion | 3 | Evasion +6% | バディ:ルシアン R1 |
| Salvage Shards | 3 | Shards from Salvage +15% | 回避 R1 |
| Reforge Saver | 3 | Reforge Shard Cost -3 | 分解錬石 R1 |
| Speed | 5 | Speed +10% | スカーミッシャー R1 |
| Physical ATK | 5 | Physical ATK +10% | ヴァンガード R1 |
| Physical DEF | 5 | Physical DEF +10% | 重騎士 R1 |
| Physical ATK & Physical DEF | 5 | Physical ATK +5% Physical DEF +5% | ウォーデン R1 |
| Magic DEF | 5 | Magic DEF +10% | セージ R1 |
| Magic ATK | 5 | Magic ATK +10% | アービター R1 |
| Magic ATK & Magic DEF | 5 | Magic ATK +5% Magic DEF +5% | タクティシャン R1 |
| Physical DEF | 3 | Physical DEF +60 | 物理防御 R1 |
| Magic DEF | 3 | Magic DEF +60 | 物理防御 R1 |
| Paladin ジョブ: Paladin | 5 | Off-hand base Physical DEF and Magic DEF +150% Shield Mitigation Cap +25% Physical DEF +30% Magic DEF +30% HP +30% | 魔法防御 R1 重騎士 R5 クレリック R5 セージ R5 |
| Shield Grant Cap | 5 | Shield grant cap +25%. | パラディン R1 |
| Defensive Stance | 1 | Evasion no longer occurs, but Physical DEF and Magic DEF increase by (10 + Evasion%)% (max 40%). Guaranteed Evasion against the next attack from Course Change, Shadow Clone, and Afterimage, as well as Perfect Evasion, also stop working. Jump and Shadowstep still work. | 物理攻撃 R1 |
| Offensive Stance | 1 | Disables Evasion, but raises Physical ATK and Magic ATK by (10 + Evasion%)% (max 40%). Guaranteed evasion from Course Change, Shadow Clone, and Afterimage, as well as Perfect Evasion, is also disabled. Leap and Shadowstep still work. | クリティカルダメージ R1 |
| Blade Lock | 4 | While wielding a two-handed physical melee weapon, gain Shield equal to 40% of Physical ATK at the start of each Floor and after every action (up to the Shield grant cap). | 守勢 R1 |
| Prayer of Purification | 3 | After every action, reduce your Burn and Poison by 60% each. | クレリック R1 |
| Magic Barrier | 4 | While wielding a two-handed magic weapon, gain Shield equal to 40% of Magic ATK at the start of each Floor and after every action (up to the Shield grant cap). | 魔法攻撃 R1 |
| Duelist ジョブ: Duelist | 5 | Two-handed physical weapon base stats +150%. While wielding a two-handed physical weapon, add 25% of Physical ATK to Physical DEF and Magic DEF. 通常攻撃が当たるたび、相手に「打撲」を与える (無ければ10、あれば今の半分 (最低1) 増える) Every 1 second, gain Power equal to 10% of Physical ATK (with a two-handed melee weapon, attacking does not consume it and it accumulates until the end of the Floor). Physical ATK +30% HP +30% | 鍔迫り合い R1 戦士 R5 ヴァンガード R5 スカーミッシャー R5 |
| Blade Dancer ジョブ: Blade Dancer | 5 | Main-hand and off-hand base Physical ATK and Magic ATK +50% (also affects a main-hand two-handed weapon) Physical ATK +30% Magic ATK +30% Speed +15% Raises Sword Dance's Perfect Evasion cap to 50%. Evading an enemy attack (including a Burst) triggers a Counter with both weapons (with a two-handed weapon, 1 weapon strikes 1 time; for every 1 enemy actions, up to 1 Counter; potency 200%; does not trigger the enemy's Counter effects). Skill Gauge +100% per Counter. | 闘気付与 R1 魔法剣士 R5 スカーミッシャー R5 テスピアン R5 |
| Barrier Mage ジョブ: Barrier Mage | 5 | Two-handed magic weapon base stats +100%. While wielding a two-handed magic weapon, add 25% of Magic ATK to Physical DEF and Magic DEF. 通常攻撃が当たるたび、相手に「打撲」を与える (無ければ10、あれば今の半分 (最低1) 増える) Magic ATK +30% HP +30% | 魔法障壁 R1 魔術師 R5 アービター R5 セージ R5 |
| Shield Grant Cap | 5 | Shield grant cap +15%. | 鍔迫り合い R1 |
| Shield Grant Cap | 5 | Shield grant cap +15%. | 魔法障壁 R1 |
| Shield Mitigation Cap | 5 | Shield Mitigation Cap +10% | シールド付与上限 R1 |
| Shield Mitigation Cap | 5 | Shield Mitigation Cap +10% | シールド付与上限 R1 |
| Strike | 1 | 【ゲージ技】物理攻撃と魔法攻撃の高い方で1Hit (威力240%) | 物理攻撃 R1 |
| Shield Charge | 1 | 【ゲージ技】物理防御と魔法防御の高い方の50%のシールドを付与 (シールド上限の1.2倍まで) | 物理防御 R1 |
| Venom Sting | 1 | 【ゲージ技】相手に毒を0.5付与 (相手の毒が0.5未満のときだけ。耐性で付かない相手には使わない。ダメージなし) | 物理攻撃・物理防御 R1 |
| Venom Burst | 1 | 【ゲージ技】威力200%に、相手の毒1につき+40% (毒4まで) の1Hit。相手に毒があるときだけ使う。毒は減らない | 融合成功率 R1 |
| Frost Break | 1 | 【ゲージ技】相手の凍結1につき威力+20% (最大5) の1Hit。当たると凍結+1 (威力100%〜) | 魔法防御 R1 |
| Frost Sting | 1 | 【ゲージ技】相手に凍結を2付与 (相手の凍結が3未満のときだけ。耐性で付かない相手には使わない。ダメージなし) | 魔法防御 R1 |
| Sword Dance | 1 | 【ゲージ技】回避の50%の絶対回避を得る (最大10%・ブレードダンサーは最大50%)。クロスパリィの直後なら上限+20。回避が0のとき (守勢・攻勢中など) は使わない | ブレードダンサー R1 |
| Cross Parry | 1 | 【ゲージ技】片手武器を2本装備しているときだけ使える。物理攻撃と魔法攻撃の合計の30%のシールドを付与 (シールド上限まで)。剣舞の直後ならシールド上限が1.15倍 | 素早さ R1 |
| Sword Finale | 1 | 【ゲージ技】武器1本につき1Hit (威力120%・絶対回避1につき+3%)。ゲージ技を一度に3つ続けて出したときの3つ目なら威力1.3倍 | 剣舞 R1 |
| Afterimage Sword Dance | 1 | As a Blade Dancer, gain Afterimage Blade +5 whenever you evade. When your HP would decrease, attack the enemy with Physical 1 Hit and Magic 1 Hit using your Afterimage Blade count as Power. Then, if the incoming damage is no more than that count % of max HP, negate it and set Afterimage Blade to 0 | ソードフィナーレ R1 |
| Physical DEF | 3 | Physical DEF +3000 | HP R1 |
| Physical DEF | 3 | Physical DEF +9000 | 物理防御 R1 |
| Physical DEF | 3 | Physical DEF +18000 | 物理防御 R1 |
| Physical DEF | 3 | Physical DEF +3000 | 魔法防御 R1 |
| Physical DEF | 3 | Physical DEF +9000 | 物理防御 R1 |
| Physical DEF | 3 | Physical DEF +18000 | 物理防御 R1 |
| Magic DEF | 3 | Magic DEF +3000 | 獲得EXP R1 |
| Magic DEF | 3 | Magic DEF +9000 | 魔法防御 R1 |
| Magic DEF | 3 | Magic DEF +18000 | 魔法防御 R1 |
| Magic DEF | 3 | Magic DEF +3000 | HP R1 |
| Magic DEF | 3 | Magic DEF +9000 | 魔法防御 R1 |
| Magic DEF | 3 | Magic DEF +18000 | 魔法防御 R1 |
| Physical ATK | 3 | Physical ATK +9000 | クリティカルダメージ R1 |
| Physical ATK | 3 | Physical ATK +27000 | 物理攻撃 R1 |
| Physical ATK | 3 | Physical ATK +54000 | 物理攻撃 R1 |
| Physical ATK | 3 | Physical ATK +9000 | 融合成功率 R1 |
| Physical ATK | 3 | Physical ATK +27000 | 物理攻撃 R1 |
| Physical ATK | 3 | Physical ATK +54000 | 物理攻撃 R1 |
| Magic ATK | 3 | Magic ATK +9000 | クリティカルダメージ R1 |
| Magic ATK | 3 | Magic ATK +27000 | 魔法攻撃 R1 |
| Magic ATK | 3 | Magic ATK +54000 | 魔法攻撃 R1 |
| Magic ATK | 3 | Magic ATK +9000 | 錬成節約 R1 |
| Magic ATK | 3 | Magic ATK +27000 | 魔法攻撃 R1 |
| Magic ATK | 3 | Magic ATK +54000 | 魔法攻撃 R1 |
| Speed | 3 | Speed +3000 | 回避 R1 |
| Speed | 3 | Speed +3000 | 素早さ R1 |
| Speed | 3 | Speed +3000 | 素早さ R1 |
| Speed | 3 | Speed +3000 | 分解錬石 R1 |
| Speed | 3 | Speed +3000 | 素早さ R1 |
| Speed | 3 | Speed +3000 | 素早さ R1 |
| Speed | 3 | Speed +3000 | 獲得EXP R1 |
| Speed | 3 | Speed +3000 | 素早さ R1 |
| Speed | 3 | Speed +3000 | 素早さ R1 |
| Speed | 3 | Speed +3000 | 錬成節約 R1 |
| Speed | 3 | Speed +3000 | 素早さ R1 |
| Speed | 3 | Speed +3000 | 素早さ R1 |
| HP | 3 | HP +15000 | 開始時の行動値 R1 |
| HP | 3 | HP +15000 | HP R1 |
| HP | 3 | HP +15000 | HP R1 |
| HP | 3 | HP +15000 | 融合成功率 R1 |
| HP | 3 | HP +15000 | HP R1 |
| HP | 3 | HP +15000 | HP R1 |
| HP | 3 | HP +15000 | 開始時の行動値 R1 |
| HP | 3 | HP +15000 | HP R1 |
| HP | 3 | HP +15000 | HP R1 |
| HP | 3 | HP +15000 | 分解錬石 R1 |
| HP | 3 | HP +15000 | HP R1 |
| HP | 3 | HP +15000 | HP R1 |
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