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How to progress and a guide by Lv range

Last Updated 2026/10/20内容の確認 2026/10/17(ゲームの版 20261017-1616-2d1fd6f44)Revision History

Summary

We’ll organize the starting points for each Lv range and the common enhancement features. Player reports on strategies are distinguished from publicly available game data on features, conditions, and values.

Read by your Lv range

From player feedback: Separate EXP farming from Equipment farming

Recommendations & Strategy Ratings公開のユーザー質問→ユーザー回答を匿名で要約。攻略の経験談として掲載。記録ID: 54dbb16a-c855-4e28-bda3-f87574fcf4c4, 03403279-b638-41d6-ae0e-9e44ea414015, 9b4f2a85-9dcb-4eef-bac3-f4428bc291eb。公開ユーザー回答を攻略経験として整理。仕様の追加断定はしません。Verified 2026-10-11

In response to a player asking where to farm EXP after reaching Tangerine, one suggestion was to choose a place they could run comfortably, and to consider slightly earlier Stages if they also wanted to farm Equipment. The player asking for advice decided to combine leveling with farming Photosynthetic Clearwing Moths. This is presented as a player experience about choosing a farming location based on your goals, not as a definitive fastest farming location measured by EXP per hour.

Lv ranges are divisions to help you find articles. Your Lv alone does not determine which Stage you can reach or the best build. Gameplay advice is presented as player feedback, while official specifications cover publicly available features, conditions, and values.

Publicly available growth features

  • Equipment: Quick Recommendations choose a build from your available Equipment, while Detailed Recommendations let you try fighting on a selected Stage.
  • Skills: Use Skill Points gained from Lv to learn nodes.
  • Crafting: Reforge, Limit Break, and Fusion each have different targets, materials, and costs.

Quality and Grade

Official Information出典: Public Help: QualityVerified 2026-10-07

Even Equipment with the same name can have different Quality (%) for each item. Quality affects base stats and the activation rate of Properties. The basic Quality range is 50–100%, with bonuses for higher difficulties (Hard +100, Extreme +200, Spiral +300).

Quality is a value for each individual item. Grade is shown as “G”; base stats and bonuses increase according to the Grade. Rarity is a category such as Rare, Epic, or Legendary. Some Equipment-specific Properties state that their activation rate increases based on Quality and Rarity.

Improve with Crafting

Official Information出典: Public Help: Reforge・Public Help: Limit Break・Public Help: FusionVerified 2026-10-07
CraftingUnlock conditionWhat you can do
ReforgeClear the Lomos Riverside Water CavernUse Shards to reroll 1 Modifier slot, then compare the old and new values before choosing.
Limit BreakClear the Kamuri Mine TunnelsUse Equipment with the same name and Grade as material to increase its level by +1 (up to +99). The increase gradually slows, reaching about 3.1x at +99.
FusionClear the Gram Snowfield Ice CavernTransfer Properties from the material Equipment. Success rates are 2nd=15%, 3rd=10%, and 4th=5%.

When you can't survive

Official Information出典: Public Help: ShieldVerified 2026-10-07

Equipping a Sub in your left hand grants a Shield equal to 20% of your combined Physical DEF and Magic DEF at the start of each Floor and each time you act. The Shield can build up to 20% of your max HP. When you take an attack, the Shield absorbs up to 65% of the damage, and the rest is dealt to your HP. Poison and Burn damage bypass the Shield and are dealt directly to your HP.

How to think about combinations

Examples of specific combinations are collected in Equipment combinations and build strategy.

Examples of Lv, Equipment, and Set Skills when clearing a Stage can be found in the database under “Stages,” in the “First Clear Data” for the relevant Stage and difficulty. Successful first clears are separate from recommendations for farming locations measured for EXP efficiency.

Official Information公開チャットの疑問を整理し、現行仕様と照合。2026/10/08 運営確認済み。出典: Limit BreakVerified 2026-10-08

If I find high-Quality Equipment, do I have to redo its Limit Break?

If the name and Grade match, you can use Limit Broken Equipment to transfer its upgrades. With “High-Quality Transfer,” you can also transfer +99 to a high-Quality item. The Equipment used as material will be consumed.

Official Information公開チャットの疑問を整理し、現行仕様と照合。2026/10/08 運営確認済み。出典: Limit BreakVerified 2026-10-08

If I use Limit Broken Equipment as material, how much will the level increase?

“Item’s + value + material’s + value + 1.” For example, if the item is +1 and the material is +9, the result is +11. The maximum is +99.

Official Information公開チャットの疑問を整理し、現行仕様と照合。2026/10/08 運営確認済み。出典: Limit BreakVerified 2026-10-08

If I switch to a high-Quality item, will the Fusion effects disappear?

With the current Limit Break and High-Quality Transfer features, Fusion effects are also carried over. If this exceeds the maximum number you can have, you choose which effects to keep. Normal random Modifiers will come from the item kept as the base.

Official Information公開チャットの疑問を整理し、現行仕様と照合。2026/10/08 運営確認済み。出典: FusionVerified 2026-10-08

Is it better for Fusion material to have higher Quality?

For Fusion effects with a proc rate, the materials' Quality and Rarity determine the proc rate. The Quality of the Equipment you receive does not affect it.

Official Information公開チャットの疑問を整理し、現行仕様と照合。2026/10/08 運営確認済み。出典: ReforgeVerified 2026-10-08

Can Reforge apply the same random Modifier multiple times?

Two-handed weapons can have the same Modifier applied up to 2 times. On all other equipment slots, the same Modifier cannot appear more than once.

Official Information公開チャットの疑問を整理し、現行仕様と照合。2026/10/08 運営確認済み。出典: Parameter EffectsVerified 2026-10-08

Does Speed only affect normal attacks?

It affects how quickly you act. It also affects effects that trigger when you act, such as granting a Shield, so it is useful for more than just attacking.

Official Information公開チャットの疑問を整理し、現行仕様と照合。2026/10/08 運営確認済み。出典: ShieldVerified 2026-10-08

Why am I losing HP while I still have Shield remaining?

Normally, Shield absorbs up to 65% of damage. Effects can increase this to a maximum of 100%, but any damage not covered by your Shield is dealt to your HP. Poison and Burn bypass Shield.

Official Information公開チャットの疑問を整理し、現行仕様と照合。2026/10/08 運営確認済み。出典: Random Modifier CodexVerified 2026-10-08

Does increasing Physical ATK make Shield Bash stronger?

Shield Bash calculates damage using Physical DEF. It appears as a random Modifier on Subs and Runes, and activates when your Shield absorbs damage.

Official Information公開チャットの疑問を整理し、現行仕様と照合。2026/10/08 運営確認済み。出典: Parameter EffectsVerified 2026-10-08

If my Evasion is 100%, will I always dodge?

The normal Evasion check calculates “Evasion − (opponent's Accuracy − 100)” and uses the result within a range of 0–100%. It does not first round the displayed Evasion down to 100%. With 100% Evasion against an opponent with 130 Accuracy, the chance is 70%; with 230% Evasion against an opponent with 230 Accuracy, it is 100%. Effects such as Offensive/Defensive Stance that disable Evasion, and attacks that always hit, are handled differently.

Official Information公開チャットの疑問を整理し、現行仕様と照合。2026/10/08 運営確認済み。出典: Parameter EffectsVerified 2026-10-08

How can I reduce Wear?

It decreases by 0.5 after each of your actions. Weapon Block increases it, so reviewing your Speed, DEF, and Shield to reduce how often it triggers is another way to manage it. Effects that reduce harmful stacks cannot remove it.

Official Information公開チャットの疑問を整理し、現行仕様と照合。2026/10/08 運営確認済み。出典: スキル図鑑Verified 2026-10-08

Can I defend against Poison and Burn?

“Prayer of Purification” and Equipment effects such as “Molting” can help. Their conditions and the amount they reduce differ, so check their descriptions and combine them as needed.

Official Information公開チャットの疑問を整理し、現行仕様と照合。2026/10/08 運営確認済み。出典: QualityVerified 2026-10-08

Why can low-Quality Equipment drop in Paradox?

In Paradox, the maximum Quality increases with Runs, but the minimum remains at 50%. You are not guaranteed high-Quality drops every time, even after many Runs.

Official Information公開投稿の疑問を現行mainの実装と照合。出典: Limit BreakVerified 2026-10-09

My Equipment isn't showing up as a material for Limit Break.

The material must have the same name and grade as the base item. Also, materials that are locked or equipped will not appear as options. Make sure you have not confused the base item with the material, and check whether the material is locked or equipped. Equipment used as material will be consumed.

Choose where to run based on your goal

Recommendations & Strategy Ratings公開質問「最新ステージか、前の高難易度か」に対するユーザー回答を整理。具体的な最高効率は構成・勝率・所要時間次第です。出典: QualityVerified 2026-10-11
GoalHow to choose
I want more EXP制覇済みの候補で、1周のEXPだけでなく勝率と所要時間も比べます。最新ステージが常に最高効率とは限りません。
I want to collect specific EquipmentCheck where it can be obtained in the Equipment List, then choose a location and difficulty where it drops.
I want to make my Equipment strongerCollect high-Quality items or Limit Break materials in a location you can run reliably. Compare not only Rarity but also G, Quality, +, and unique effects.
Official Information公開仕様をmain 9207935a9の実装と照合。個別会話・個人情報は掲載しません。出典: クリティカルと ResistanceVerified 2026-10-17

Can I ever fail to land a Critical hit with a Critical rate of 100% or higher?

Yes. In the normal Critical check, the attacker's rate is capped at 100% before the opponent's Critical resistance is subtracted. Against an opponent with 50% resistance, the chance used for this check is 50% whether your displayed rate is 100% or 150%. This is different from individual effects that guarantee a Critical hit.

Official Information現行main 2d1fd6fの公開定義と戦闘・能力計算を照合。攻略の推奨ではありません。出典: About 公開データVerified 2026-10-17

Does “Leap” activate when Evasion is 0 due to Offensive/Defensive Stance?

The normal Evasion rate and the check for the unique property “Leap” are separate. When you are attacked, Leap is checked using the probability stated for that property. However, Leap cannot dodge attacks that always hit. Leap is not disabled just because normal Evasion is 0 due to Offensive/Defensive Stance.

Official Information現行main 2d1fd6fの公開定義と戦闘・能力計算を照合。攻略の推奨ではありません。出典: About 公開データVerified 2026-10-17

Are learned Skills and Job bonuses added again to the stats shown on Home?

No. Your current stats on Home already reflect bonuses from Equipment, learned Skills, your current Job, and other sources. If you change your Job or weapon, you need to recalculate your stats with the new conditions. Simply multiplying your current stats by the new Job's multiplier will not give you the correct values after the change.

Information Wanted

序盤〜中盤で育成が止まったとき、実際に周回して改善したステージ・難易度・当時のLvを教えてください。ジョブ・装備と、EXP目的か装備目的か、勝率や1周の時間も分かる範囲で添えてください。

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Questions & Improvement Suggestions

You can send questions, additions, corrections and suggestions for how this article explains things. Posts are public and AI reviews them regularly.

Q&APartially Applied

初めての方へのページを読んでみたのですが最初の方のスキルビルドで詰まった時どこからコツコツ周回して良いかが分からないので参考レベルや極や螺旋を先に回った方が良い場所の例を出して欲しい

反映先: How to progress and a guide by Lv range 確認できた内容を反映しました。仕様の一部は確認中です

フウ・2026/10/08Details

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