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Random Modifier Codex

Descriptions with numbers are examples using the modifier values shown under each heading.

HP

HPを増やします。

Speed

素早さを増やします。

Physical ATK %

物理攻撃%を増やします。

Physical DEF %

物理防御%を増やします。

Magic ATK %

魔法攻撃%を増やします。

Magic DEF %

魔法防御%を増やします。

Critical Rate %

クリティカル率%を増やします。

Critical Damage %

クリティカルダメージ%を増やします。

Evasion %

回避%を増やします。

Comeback Power

補正値 0.1 の例

SlotArmor
ConditionWhen an enemy attack reduces HP
Out of ScopePoison, Burn, Reflect, and Counter
Effect物理防御×0.1%のパワーを獲得
Trigger UnitFor every 1 enemy actions, each effect can trigger 1 time. Fractions of 0.1 are discarded

Shield Reserve

補正値 0.1 の例

SlotOff-Hand
ConditionWhen an enemy attack reduces Shield
Out of ScopePoison, Burn, Reflect, and Counter
Effect物理防御×0.1%のパワーを獲得
Trigger UnitFor every 1 enemy actions, each effect can trigger 1 time. Fractions of 0.1 are discarded

Evasive Power

補正値 0.1 の例

SlotArmor
ConditionWhen you evade an enemy attack
Out of ScopePoison, Burn, Reflect, and Counter
Effect素早さ×0.1%のパワーを獲得
Trigger UnitFor every 1 enemy actions, each effect can trigger 1 time. Fractions of 0.1 are discarded

Judgment of Suffering

補正値 0.1 の例

SlotArmor
ConditionWhen damage reduces HP
EffectJudgment +0.1 on the target
Trigger Unit1 time each time HP decreases
TargetIncludes Reflect and Counter
Out of ScopeDamage over time such as Poison, Burn, and Corrosion

Judgment of the Barrier

補正値 0.1 の例

SlotOff-Hand
ConditionWhen an enemy attack reduces Shield
EffectJudgment +0.1 on the attacker
Trigger Unit×1 per Hit that reduces Shield
TargetIncludes Counters and similar effects
Combined EffectsIf HP also decreases, “Judgment of Suffering” triggers too

Venomous Weak Point

補正値 0.1 の例

SlotWeapon
EffectFor every 1 Poison on the target, Critical Rate +0.1%
ExamplePoison 5 → Critical Rate +0.5%
TargetPhysical and Magic attacks

Flameguard

補正値 0.1 の例

SlotOff-Hand
EffectFor every 1 Burn on the target, Damage reduction +0.1%
ExampleBurn 5 → Reduction +0.5%
TargetIncludes Poison, Burn, Reflect, and Counter
CalculationReduces the damage remaining after other reductions
Reduction Cap100% (Damage 0)

Icebreaker

補正値 0.1 の例

SlotWeapon
EffectTarget's 凍結1につき物理 damage+0.1%
TargetYour Physical attacks (including Bursts and Counters)

Discharge Unit

補正値 0.1 の例

SlotArmor
ConditionWhen damage reduces HP
Chance0.1%
EffectShock +1 on the target you attacked (affected by resistance)
TargetIncludes Reflect and Counter
Out of ScopeDamage over time such as Poison, Burn, and Corrosion

Momentum

補正値 5 の例

SlotArmor
ConditionOn successful Evasion
Chance5%
EffectImpetus +1. Each full 100% guarantees +1, with the remainder giving a chance for another +1
StackingMake 1 roll for each equipped copy.

Shield Bash

補正値 10 の例

SlotOff-Hand
ConditionWhen an enemy attack reduces Shield
Out of ScopePoison, Burn, Reflect, and Counter
Effect物理反撃1Hit · Power 20
Trigger Unit×1 per Hit that reduces Shield
CalculationUses your Physical DEF as attack power
Additional AttackCannot trigger Criticals, unique effects, or further Counters

Gale

補正値 0.1 の例

SlotArmor
ConditionOn successful Evasion
Effect自分の素早さ×0.1%の行動値を加算
Example素早さ1000 → 行動値+1
CapCannot exceed full after adding. Full Action Gauge is 1000

Freezing Talisman

補正値 0.1 の例

SlotAccessory
ConditionWhen a basic attack hits
Chance0.1%
EffectFreeze +1 on the target (affected by resistance)

Frost Robe

補正値 0.1 の例

SlotArmor
ConditionWhen attacked
Chance0.1%
EffectFreeze +1 on the attacker (affected by resistance)
Out of ScopeDamage over time such as Poison, Burn, and Corrosion

Fire Resistance

補正値 0.5 の例

SlotWear and Accessories
AvailabilityG33+ Equipment
Effect受ける燃焼ダメージ−0.5%
CapUp to 80% total

Judgment Guard

補正値 5 の例

SlotAll Slots
AvailabilityG33+ Equipment
Effect相手から受ける裁定の付与−5%
CapUp to 75% total

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