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Equipment combinations and build strategy

Last Updated 2026/10/22内容の確認 2026/10/22(ゲームの版 20261022-1800-a1403a225)Revision History

Summary

A summary of Equipment requirements, enhancement methods, and player-submitted build examples. Ranking and first-clear data for each Stage can also help you compare builds.

Basic Concepts

Official Informationshared/skillTree.ts、shared/effects.tsの融合成功率加算と公開表示を照合。出典: 融合成功率の公開スキル・融合の公開ヘルプVerified 2026-10-13

What is the “Fusion Success Rate” for stats and Skills?

This effect increases the chance that an Equipment Fusion succeeds. The current base success rate is 15% for every slot, and Fusion Success Rate from Skills and other sources is added to it. This is separate from the chance that a fused unique property activates during battle. Check the success rate and required materials on screen before proceeding.

Recommendations & Strategy Ratings公開のユーザー質問→ユーザー回答を匿名で要約。構成や相手で結果が変わる経験談。記録ID: c8dcf3e8-8acd-4b16-b857-8ed3766e316d,3708bee0-ccef-4e3d-8493-307cb52f041cVerified 2026-10-13

In response to a Duelist player whose HP was dropping quickly, one suggestion was to review HP, the Shield application limit, and damage reduction limit to support the “Clash” Shield, as well as Speed to reapply it. The advice was to check the battle log to see whether the Shield had run out and whether they were acting before the enemy attacked. The player later reported that they had progressed to a later Stage.

Official Information本番20261013-1744-363436fcdと最新mainの公開ヘルプ・実装を照合。出典: スキルの公開条件と効果Verified 2026-10-13

Can’t I apply a Shield when using a two-handed weapon?

There are ways to apply a Shield besides using a sub in your left hand. The Set Skill “Clash” requires a melee Physical two-handed weapon, while “Magic Barrier” requires a Magic two-handed weapon. At the start of a Floor and when you take your turn, each applies a Shield against the corresponding Physical or Magic attacks. The amount applied varies by rank, up to the Shield application limit.

You can check Equipment G, Quality, and the + from Limit Break separately from unique properties, random modifiers, and Equipment requirements for Jobs and Set Skills. For published specifications, see the sources for each item or the Codex. For players’ experiences changing their actual builds, see the player-submitted examples on this page.

Recommendations & Strategy Ratings利用者からの質問に対する参考先の案内。2026-10-12に本チャットでユーザーが指定。記録: user-request-20261012-ranking。無限ランキングは名前とジョブの一覧で、順位行から直接装備画面へ移動できるとは記載しません。Verified 2026-10-11

I want to use top players’ Equipment and builds as a reference

Try looking at the top players in the Infinite Dungeon Ranking. Check their names and Jobs, then view their Equipment on their public profiles. Being near the top of the Ranking doesn’t mean their build is optimal for every Stage, so use this as a way to compare builds from players with the same Job or similar goals.

From player feedback: changing a build after increasing Speed

Recommendations & Strategy Ratings募集への回答を匿名で要約。Lv500以降の経験。装備G・品質・具体的な難易度は未記載。同じ結果になる保証ではありません。出典: Post: 募集へのプレイヤー投稿Verified 2026-10-12

One player reported that after reaching Lv500+ and increasing their Speed Skill, they used the Pulverize effect of the “Imperial Machine Steel Battle Mace.” This let them suppress the opponent’s actions, but Shield Bash hardly activated, leaving them short on damage. They later switched to a different weapon that made better use of their Speed and progressed to a later Stage. This is the player’s own example of changing builds when a Shield Bash-focused build stopped working for them.

From player feedback: choosing armor

Recommendations & Strategy Ratings公開のユーザー質問→ユーザー回答を匿名で要約。攻略の経験談として掲載。記録ID: f11ce095-fccf-48c5-aba8-37357deafd99, af93862e-39ef-4fc3-ae90-bf71a1ff573f。Lv500・700の能力値マスはmain 23bf7abの公開定義と照合。Verified 2026-10-11

In response to a question about choosing between Mammoth and Bride doll, one suggestion was to pick whichever is easier to make, since you might switch later while still at Epic. In response to a question about increasing Shield Bash, another player shared that they increase the number of activations if they can survive, and raise their defense to adjust if they can’t. These are each users’ personal choices, not official build recommendations.

Submitted strategy examples reflect the submitting player’s Equipment, progression, and experience at the Stage they attempted. They are not optimal builds for everyone or a guarantee of victory. When comparing them with your own situation, also check the G, Quality, Limit Break, Skills, and Stage specified in the post.

Equipment selection features

Official Information公開ゲームデータを現行main b1f972fの共通定義と照合。攻略の推奨順ではありません。出典: 装備の公開ヘルプVerified 2026-10-11
TypeBest suited forCombinations and points to checkNotes
Quick RecommendationsWhen you’re unsure what to do with your current EquipmentChoose combinations from your current EquipmentThis feature does not test battles for each selected Stage
Detailed RecommendationsWhen you want to optimize for a specific StageTest a battle on the selected Stage, then choose Equipment, Job, Rune, and BuddyView the results in the context of the selected Stage and conditions

If you find a combination not listed here, or a setup for a specific enemy, let us know through “Questions and Suggestions” below. Including your conditions (Lv, difficulty, and Equipment) will make it easier to add your example to the article.

Adding properties

Official Information最新mainのshared/helpBasics.ts(property)の公開説明で、通常攻撃に固有プロパティ「追撃」を含むことと、ゲージ技・反撃・天翔などを含まないことを照合。個別会話は転載していません。出典: ゲームの公開ガイド・画面の表記Verified 2026-10-09

Unique properties determined by the type of Equipment are separate from random properties rolled for each individual item. Some effects are always active, some are chance-based when their conditions are met, and some add to a stat. The maximum number of random property rolls varies by G and Quality. Some effects of the same type stack when you have more than one, but check each effect’s description for its activation rate, power, effect amount, and limit.
Effects with conditions such as “when performing a normal attack” or “when a normal attack hits” also include normal attacks from the unique property “Follow-Up,” Rapid Fire, Double Cast, and Double Strike. Don’t assume that Follow-Up is excluded just because it’s called an “additional attack.” Other additional attacks such as Skyward and Stomp, Counter, and Burst are treated separately and do not count for these normal attack conditions.

Checking your sub’s Shield

Official Information出典: Public Help: ShieldVerified 2026-10-07

When you equip a sub in your left hand, you gain a Shield equal to 20% of your combined Physical DEF and Magic DEF at the start of a Floor and when you take your turn. The Shield limit is 20% of your max HP. When you take an attack, the Shield normally absorbs up to 65% of the damage. This percentage can be increased by effects, up to 100%. Poison and Burn damage bypasses the Shield and deals damage directly to HP.

Recommendations & Strategy Ratings公開チャットのユーザー回答を匿名で要約。投稿者のLvは未確認で、特定Lv専用の助言とは扱いません。 記録ID: ce695872-86e3-4aab-8776-c9a3f25499ab, 75633819-a62f-460a-9088-ac8f1db174a7。個人名・会話全文は転載しません。Verified 2026-10-11

For farming EXP, is it better to do a later Normal Stage or an earlier Stage at a higher difficulty?

It depends on the Stage. Try both and compare the EXP gained and how easily you can win. If your goal is to farm Equipment, also check where the Equipment you want drops and its Quality limit.

Recommendations & Strategy Ratings公開チャットのユーザー回答を匿名で要約。耐久の相談に対する回答です。誰でも同じ結果になる保証ではありません。 記録ID: 09bc4357-1a83-4676-963d-5a3ac5049a39。個人名・会話全文は転載しません。Verified 2026-10-11

What Jobs and Equipment do you recommend?

In response to a question about durability, one user suggested looking at the public build of a top-ranked Paladin. This should not be treated as the optimal build for all Jobs. You can check Equipment and Job effects in the Codex.

Official Information運営が現行実装と照合。個別の相談内容・ユーザー情報は掲載していません。出典: ゲームの公開ガイド・画面の表記Verified 2026-10-09

Are Skills that don’t need to be set “Permanent Skills”?

They’re different. Stat nodes on the regular Skill tree take effect when learned, so they don’t need to be set. “Permanent Skills” are a separate enhancement feature learned by accumulating EG and LG from eligible Equipment.

Official Information運営が現行実装と照合。個別の相談内容・ユーザー情報は掲載していません。出典: ゲームの公開ガイド・画面の表記Verified 2026-10-09

Why can Quality exceed 550%?

Paradox keeps its 50% lower limit, while the Quality limit increases with the number of Clears. The bonus from Runs is up to +450, which combines with the base limit of 100% to reach 550%. Additional Quality limit increases from Pets and other sources are added separately. Not everyone can roll Quality up to 550% from the start.

Official Information運営が現行実装と照合。個別の相談内容・ユーザー情報は掲載していません。出典: ゲームの公開ガイド・画面の表記Verified 2026-10-09

Which Stage is the most efficient for EXP?

図鑑の敵EXPや実際の周回結果を比べてください。1周のEXPが多くても、負けたり周回時間が長かったりすると、時間当たりの効率は下がります。EXP2倍・装備・ペット等の補正も分けて比べましょう。

Official Information公開質問を最新mainの実装と照合。出典: スキル図鑑Verified 2026-10-09

Why did I get weaker after switching to a ranged weapon with higher ATK?

Skills can have Equipment requirements such as melee, ranged, or two-handed, in addition to Physical or Magic. For example, “鍔迫り合い” requires a two-handed melee Physical weapon. After changing weapons, check the requirements of the Skills you have learned or set. The displayed ATK alone cannot tell you how effective a weapon will be in battle.

Official Information公開質問を最新mainの実装と照合。出典: 装備のランダムプロパティVerified 2026-10-10

Why do some players have 3 random Modifiers on their Equipment and others have 6?

ランダム補正の枠数はレアリティと部位で決まります。通常はコモン0・アンコモン1・レア2・エピック3・レジェンダリー4枠で、両手武器はそれぞれ2倍です。たとえばエピックの両手武器は6枠。G・品質・限界突破の+では枠数は増えません。固有プロパティや融合で移した効果は、ランダム補正とは別です。

Official Information公開質問を最新mainの実装と照合。出典: 装備のランダムプロパティVerified 2026-10-10

Can I put 2 of the same Modifier, such as Evasion, on one piece of Equipment?

Normally, you can have up to 1 random Modifier of the same type on Equipment, or up to 2 on a two-handed weapon. This is a separate limit from having the same Modifier on different pieces of Equipment.

Official Information現行main c344dc114 の実装と照合。worker/src/engine/stats.tsのitemMult=(quality/100)*plusMult(plus)で確認。出典: Equipment QualityVerified 2026-10-10

If I Limit Break Equipment with 530% Quality and 550% Quality to the same +, what happens to the Quality difference?

When comparing the base stats of the same Equipment at the same G, multiply the Quality and Limit Break multipliers. At the same +, the Limit Break multiplier is the same, so 550% remains about 3.77% higher than 530%. However, the absolute difference in stats increases with the Limit Break multiplier. Rounding may apply, and this ratio alone cannot be used to compare final stats or Damage Dealt that include random Modifiers, unique effects, or Job bonuses.

Use other players' builds as a reference

Recommendations & Strategy Ratings公開チャットの耐久相談への回答を一般化。特定装備の推奨順位・必要Lvは未検証のため掲載しません。出典: Equipment ListVerified 2026-10-11

Players have advised comparing public builds by top-ranking players who use a similar Job when you want to improve durability. Check not just Equipment names, but also G, Quality, Limit Break, random Modifiers, and the requirements of Set Skills. Switching to higher Rarity alone may not solve the problem.

Information Wanted

Tell us which Burst skills and activation conditions you tested, and what actually happened, to use ソードフィナーレ in the order you wanted.

Information Wanted

Share your experience comparing a two-handed weapon, 2 one-handed weapons, or a one-handed weapon and a sub-weapon. Include your Job, stats, the content you challenged, and where each setup excelled.

Information Wanted

Share your experience improving durability with Set Skills or progression for a Duelist using a 光合成オオスカシバ. Include the setup before and after, and the content you challenged.

Official Information本番20261014-0810-5583e6e33と一致するmainの公開画面・共有定義を照合。攻略の推奨ではありません。出典: 現行の公開説明Verified 2026-10-14

How do I save and load my current build to a Build Card?

Tap ☰ in the upper right of “Skill” → “Build Card” → “Save” in an empty slot, then enter a name and select “Save.” “Overwrite” in an existing slot replaces that card with your current build. When you select “Load,” review the changes, Shards cost, and substitute Equipment, then select “Load.” If, for example, you have already used up Equipment that was saved, the build may not be fully reproduced as-is.

Official Information本番20261014-0810-5583e6e33と一致するmainの公開画面・共有定義を照合。攻略の推奨ではありません。出典: 現行の公開説明Verified 2026-10-14

Why don't materials such as 粉砕 appear as Fusion candidates?

Fusion can only be done between Equipment of the same slot. One-handed, two-handed, and sub-weapons are different slots, so you cannot transfer a one-handed weapon's unique Property to a two-handed weapon. Within the same slot, Physical or Magic and melee or ranged do not need to match. Also check whether the material is equipped, locked, or otherwise restricted.

Official Information本番20261014-0810-5583e6e33と一致するmainの公開画面・共有定義を照合。攻略の推奨ではありません。出典: 現行の公開説明Verified 2026-10-14

If the material for Limit Break has low Quality, will the finished Equipment also be weaker?

Quality is calculated using the value of the base Equipment you keep; the material's Quality is not added or averaged. If the name, G, base Quality, Modifiers, and final + are the same, differences in the material's Quality alone will not change the finished Equipment's base stats. Check the confirmation screen to avoid choosing low-Quality Equipment as the base.

Official Information本番20261014-0810-5583e6e33と一致するmainの公開画面・共有定義を照合。攻略の推奨ではありません。出典: 現行の公開説明Verified 2026-10-14

Is 摩耗 a status ailment inflicted by enemies?

It is a penalty applied to you when “ウェポンブロック” reduces a large amount of Damage Taken. It activates when the requirements for “鍔迫り合い,” “魔法障壁,” or “クロスパリィ” are met, and reduces the increase to Damage Dealt and action value. It decreases by 0.5 after an action and cannot be removed by effects that reduce harmful stacks.

Recommendations & Strategy Ratings公開のユーザー質問とユーザー回答を匿名で要約。構成・相手で異なる経験談。記録ID: 2aabff3e-e451-4371-a997-e95a3e177a34,54264db6-776d-4de9-9f2e-42da907c4436,6b11cab1-8cd9-4cd3-bc65-ca5635b4bd02Verified 2026-10-14

In response to a question about 摩耗 building up and making it hard to act, one player said they tried removing “ウェポンブロック,” and the person asking reported confirming it was the cause and removing it. Since this means losing its reduction against heavy attacks, this is not a recommendation to remove it from every build.

Official Information本番20261014-0810-5583e6e33と一致するmainの公開画面・共有定義を照合。攻略の推奨ではありません。出典: 現行の公開説明Verified 2026-10-14

If I equip 2 Magic Card:Divine, does “手札” activate 2 times?

同じ「手札」は発動率を合算し、最大100%として行動後に1回抽選します。成功時に行動値が25%進みます。2本を別々に抽選して2回進める仕組みではありません。背理では合算した発動率を上限で丸めた後に半分にします。ペットの「手札の閃き」は別の効果です。

Official Information本番20261014-0810-5583e6e33と一致するmainの公開画面・共有定義を照合。攻略の推奨ではありません。出典: 現行の公開説明Verified 2026-10-14

Do I put Jobs such as Paladin in a Set Skill slot?

No. Learning the Job node and selecting a Job are separate from placing a Set Skill in a slot. There is no procedure for “putting Paladin in an empty Set Skill slot.” Check the type shown in the Skill List to see whether a slot is used.

Official Information本番20261014-0810-5583e6e33と一致するmainの公開画面・共有定義を照合。攻略の推奨ではありません。出典: 現行の公開説明Verified 2026-10-14

Are the chance for a Property to be applied and its activation rate the same thing?

No. A unique Property is determined by the type of Equipment, while random Modifiers are drawn from candidates based on conditions such as slot and G. The in-battle “activation rate” is the chance that an effect you have obtained will activate when its conditions are met. The in-battle activation rate alone cannot answer questions about how likely an effect is to be applied. Use Reforge to reroll Modifiers.

Official Information最新main ff80dcf8の共有定義・合成処理と公開説明を照合。出典: Public HelpVerified 2026-10-14

How many Clears does it take to raise the 背理 Quality cap to the maximum?

Excluding additional effects, the cap is 100% plus the Runs bonus, up to 550%. Clear 背理 on the same Stage 20 times for a +200 Runs bonus, then it increases by +1 for every 10 Clears. Reaching the remaining +250 takes 2500 Clears, for a total of 2520. The minimum remains 50%; this does not mean Equipment with 550% Quality is guaranteed to drop. Additional caps from Pets and other sources are separate.

Official Information最新main ff80dcf8の共有定義・合成処理と公開説明を照合。出典: Public HelpVerified 2026-10-14

If Fusion fails, will the Equipment I want to keep disappear too?

The Equipment kept as the base is not lost and retains its current effects. The selected material Equipment is consumed and is not returned even if Fusion fails. When someone says “it disappears on failure,” check which item is the base and which is the material. See Fusion for the procedure and odds.

Official Information最新main ff80dcf8の共有定義・合成処理と公開説明を照合。出典: Public HelpVerified 2026-10-14

If an Equipment list only shows Normal and 背理 as sources, can it not drop in Hard or Spiral?

Check whether an enemy that drops the Equipment appears at each difficulty. The same Equipment may be listed separately for its G on the Normal side and its G on the 背理 side. Items of the same G from Normal through Spiral and higher-G items from 背理 are not interchangeable as Limit Break materials. For example, “へし切長谷部” distinguishes between G8 on the Normal side and G33 on the 背理 side, and the G33 acquisition guide specifies 背理.

Official Information公開提案 a97b9a6b8f6f4898b15a をmain dcb910c4834b43b58327b2f3bec730985e812ea5のworker/src/index.ts(錬成対象枠を除外)とworker/src/data/masters.ts(重複上限)で照合。特定の補正が必ず出るという攻略保証ではありません。出典: About 公開Verified 2026-10-15

Can I put 3 of the same Magic ATK Modifier on Equipment?

You can have up to 2 random Modifiers of the same type on a two-handed weapon, and up to 1 on other slots. When dropping Equipment or adding slots, types that have reached their limit are excluded from the candidates. When using Reforge, duplicates are counted among the remaining slots, excluding the slot being rerolled. For example, if 2 slots on a two-handed weapon already have the same type and you Reforge another slot, that type will not appear as a candidate. If you Reforge one of those 2 slots, only 1 slot of that type remains, so the same type can be drawn again. This does not count the total number across other Equipment or Runes.

Official Information現行main ac0112aの公開画面・共有定義・戦闘と合成の処理を確認。攻略の創作ではありません。出典: About 公開Verified 2026-10-15

Does 狂気の反射 return damage when an attack is absorbed by a Shield?

The amount reflected is based on damage an attack deals to HP. Damage absorbed by a Shield is not included, and if HP damage is 0, the returned damage is also 0. Having a Shield does not automatically disable the activation check. Distinguish the activation chance from the amount reflected.

Official Information現行main ac0112aの公開画面・共有定義・戦闘と合成の処理を確認。攻略の創作ではありません。出典: About 公開Verified 2026-10-15

What happens if Limit Break fails, and how does it affect Fusion activation rates?

限界突破に確率で失敗する処理はありません。素材は消費され、選んだベースは残ります。固有プロパティの発動率はレアリティ・品質で計算し、限界突破の+は計算に入りません。融合後の発動率は素材の発動率の4分の1で、受け取るベースの品質を使いません。

Official Information現行main ac0112aの共有定義と実装を確認。出典: 公開の説明と公開チャットVerified 2026-10-15

How can I alternate between クロスパリィ and 剣舞?

Settings: On the Skill Set screen, set both techniques you want to alternate to “Not the Skill used immediately before.” This condition prevents using the same technique consecutively; it does not mean that a different technique cannot be used immediately afterward.
Combo: There is no condition named “Immediately after クロスパリィ.” Distinguish the combo effect that occurs when you use 剣舞 after クロスパリィ from the activation condition selected on the screen.
Gauge: You need to meet the conditions and requirements involving your weapon, Evasion, and other factors, as well as have enough gauge for the technique's cost. If you spend 100% from 200%, 100% remains. If both techniques are set to 200% or more, the next technique will not be used with only 100% remaining.

Recommendations & Strategy Ratings2026-10-14~15の公開ユーザー質問へのユーザー回答を匿名で整理。最適性の保証ではありません。Source: 公開の説明と公開チャットVerified 2026-10-15

In answers from users to public questions about 結界師 builds, examples centered on “魔法障壁 + 攻勢,” with either フロストスティング or 浄化の祈り. One player also reported that investing in ATK and Speed made 試練の背理 more consistent. On the other hand, investing in HP was suggested for cases where the player was defeated after running out of Shield. These are player experiences with different allocations depending on the opponent and Equipment, not a recommendation that applies to everyone.

From player reports: パラディン on Infinite Dungeon Floor 120

Recommendations & Strategy Ratings無限120階の攻略投稿2件を匿名で要約。異なる投稿者の経験で、必須構成・必要品質・勝利保証を示しません。出典: Post: 募集へのプレイヤー投稿・Post: 募集へのプレイヤー投稿Verified 2026-10-17

クリア報告の1件は「怒りの葡萄」「アクーパーラ」「MCHアーマー」「王妃の指輪」を使用。全て背理のOG装備・品質500%以上で、葡萄は+99、ほかは+20〜40という構成でした。これはその人の記録で、この品質や限界突破が必須という意味ではありません。

Recommendations & Strategy Ratings無限120階の攻略投稿2件を匿名で要約。異なる投稿者の経験で、必須構成・必要品質・勝利保証を示しません。出典: Post: 募集へのプレイヤー投稿・Post: 募集へのプレイヤー投稿Verified 2026-10-17
What was checkedMethods used in posts
Set Skills浄化の祈り・シールドチャージ・守勢
Status ailments and recoveryExamples of fusing effects such as 浄化の煙 and 安らぎのしらべ
PetsExamples of 身代わり・手札の閃き (Secret Art)・不燃 (Secret Art)
Addressing causes of defeatAn example of adjusting Speed to act slightly faster than the boss on Floor 4, and reviewing Poison, Burn, and recovery
Recommendations & Strategy Ratings無限120階の攻略投稿2件を匿名で要約。異なる投稿者の経験で、必須構成・必要品質・勝利保証を示しません。出典: Post: 募集へのプレイヤー投稿・Post: 募集へのプレイヤー投稿Verified 2026-10-17

Another post described combining a weapon that inflicts Poison with HP and Speed Runes, an Equipment effect with 裁定, and the Set Skills listed above. There was also a note that outcomes can change depending on factors such as the opponent's 装甲崩し. These are examples for checking the conditions of each post, not builds to reproduce based on Equipment names alone.

Official Information公開仕様をmain 9207935a9の実装と照合。個別会話・個人情報は掲載しません。出典: ステージ・初クリアデータVerified 2026-10-17

Are there examples of 結界師 Set Skills and Equipment?

From “Stage” in the Codex, open the “First Clear Data” for the Stage and difficulty you want to challenge. If 結界師 is included, you can compare Lv, Equipment, and Set Skills using the Build Card. First-clear records are successful examples; not every Skill will necessarily be effective with your current weapon. They also do not indicate a required Lv or optimal build.

Recommendations & Strategy Ratings公開のユーザー質問とユーザー回答を匿名で要約。経験談で、公式の必須手順・最適構成ではありません。記録ID: d86b774d-954e-4bd1-9250-2aafee596aa8,e2b9e88a-6d4f-4041-b8f2-d71b97f143c4,82d54109-9f3a-4de7-9539-97cf55bcc6da,5dca0774-2899-465b-99e5-f523d1c8d34b,236c4d1e-0410-402c-805f-723831b9a4cdVerified 2026-10-17

Several answers to questions about 結界師 builds said they use the combination “魔法障壁・攻勢・浄化の祈り.” Other examples included using フロストスティング against a boss with Freeze resistance, and adjusting the activation condition for シールドチャージ to prevent being killed in one hit. These are player experiences showing how choices vary with status ailments, survivability, and the challenge.

Recommendations & Strategy Ratings公開のユーザー質問とユーザー回答を匿名で要約。経験談で、公式の必須手順・最適構成ではありません。記録ID: a079306f-1d62-4c47-843c-945f775b2112,30f1e055-f0a0-4c1f-84ac-4980ac23816c,e75a92ae-082a-4626-8308-2fe907d58090,fc58db26-1311-455b-9ca9-bf3adecf7d22,b9412f84-fb94-4f16-a5f8-cb77d998c9e5Verified 2026-10-17

For a question about using ソードフィナーレ as the 3rd Skill, players shared experiences adjusting “上から使用” and the consecutive-use and Shield conditions for each Skill. However, players also reported that if Shield or absolute Evasion is full, the previous Skill may not activate, preventing the intended order. This is not presented as a reliable solution for making it come out 3rd, and the recruitment post below remains open.

Official Information現行main 2d1fd6fの公開定義と戦闘・能力計算を照合。攻略の推奨ではありません。出典: About 公開データVerified 2026-10-17

Does Reforge also increase an item's Quality?

Reforge rerolls random Modifiers. It does not increase an item's Quality, G, or Rarity. To update Quality, obtain an item with higher Quality and check the Limit Break target and materials. This is also separate from the unique properties transferred by Fusion.

Recommendations & Strategy Ratings公開のユーザー質問とユーザー回答を匿名で要約。必須構成や安定勝利を保証しません。Verified 2026-10-17

Answers to a Duelist defense-build question included a strategy focused on damage and Speed to defeat enemies first, and an answer recommending weapon blocks through 鍔迫り合い. One player also shared a build using “鍔迫り合い・フロストスティング・攻勢,” but the person who posted it did not claim that フロストスティング was definitively better. These are examples to consider alongside weapon requirements and the opponent's resistances.

Recommendations & Strategy Ratings公開のユーザー質問とユーザー回答を匿名で要約。投稿者の経験であり、必須構成・成功保証ではありません。Verified 2026-10-18

One Fusion technique shared by a player was to prepare multiple materials with the same name and G, fuse a different unique property onto each, and then combine them with Limit Break. If the number of effects exceeds the available slots, you must choose which effects to keep. Materials and Shards are consumed, and this process does not guarantee that each Fusion will succeed. Before proceeding, check which Equipment and effects you want to keep, as well as the cost.

Official Informationmain 676d4374fと本番20261018-1256-676d4374fの実装を照合。公開ヘルプの旧説明は別途PRで修正。個別会話・個人情報は掲載しません。出典: お知らせ: 自動分解と取り込みの対象設定・お知らせ: おまかせ整理Verified 2026-10-18

Does Auto Organize spare Legendary items?

Items are not guaranteed to be kept just because they are Legendary. Auto Organize sorts your current Inventory into Limit Break, Fusion, permanent Skills, Pet absorption, and Salvage. This is different from Auto-Salvage when your Inventory is full and auto-absorption when picking up an item; the settings for what each affects also differ. Before running it, check each category and its target Equipment, and Lock any Equipment you want to keep. The fact that an item is missing does not, by itself, establish which operation caused it.

Official Information現行main 0a8a6f5の限界突破API、素材+値の計算と本体・素材の選択、融合継承、更新対象列を照合。公開の品質移行に関する質問と回答も整理。出典: Public Help: 限界突破と素材Verified 2026-10-18

If I use fused Equipment as Limit Break material, will its Fusion effects disappear?

The material's fused properties and Limit Break + are transferred to the Equipment being kept. The final + is “base + material + newly added amount” (maximum +99). The newly added amount is +0.5 for two-handed weapons and +1 for other Equipment. If the base is +10 and the material is +5, a two-handed weapon becomes +15.5, and other Equipment becomes +16. Existing + values are transferred as they are. If the Fusion slots are exceeded, you must choose which effects to keep. The base's G, Quality, and random Modifiers remain unchanged; the material's Reforged Modifiers are not transferred.

Recommendations & Strategy Ratings公開質問へのユーザー回答と相談者の周回成功報告を匿名で要約。難易度・Lv・全装備条件は未記載。必須手順や最適構成を示しません。記録ID: 1aa75fea-8d4b-4ecc-9b4e-05c44bcc11d3,6ce06ccf-f100-4a95-9673-3082b56e2e2e,9de7a36c-a7d6-46b5-a38c-3afcd86e234c

In a question from a player stuck in Ocean, one answer recommended reviewing random properties through Reforge before replacing Equipment. The player later reported being able to run the area afterward. Which Modifiers to keep depends on the build, so this is not presented as a universal farming or item-selection process, but as an example of a player finding something to review besides Equipment names.

Recommendations & Strategy Ratings公開のユーザー質問・回答・成功報告を匿名で要約。難易度・Lv・全装備条件は未記載。記録ID: e3024926-28c9-4035-bc9a-09ce72d0a8c3,e3b31b57-8194-4cc9-82d5-b3148d862fb0,06004148-72f2-4310-9d47-a24a873c11dd

In a question about lacking durability as a Sage while using シールドバッシュ, one answer recommended reviewing Physical DEF through Skill allocation or random Modifiers. The player reported being able to clear Sage without changing Equipment after increasing Physical DEF. This is an example of improving through allocation changes rather than only upgrading Equipment. Results depend on the whole build, including normal attacks, so this is not a recommendation that Critical and similar stats are universally unnecessary.

Recommendations & Strategy Ratings公開の質問・回答・相談者の安定周回報告を匿名で要約。Lv・装備全体は未記載。記録ID: 891d72f2-619c-44e6-a55f-d4a9571fa9b9,0daadb9e-2ac5-4e66-82cc-39b5b02989f3,04e2ad0a-712d-4e14-b552-d1f577c98466

In a question about an inconsistent ブレードダンサー build in ルビーの螺旋, players suggested increasing Evasion through Equipment Reforge and using “クロスパリィ” and “剣舞.” The player reported being able to run ルビーの螺旋 consistently after increasing Evasion and switching to a build that used 剣舞. This is an example of a change that differs from the approach of stopping normal Evasion with “攻勢.” It is not a record that establishes a universal required Evasion rate; consider the opponent's Accuracy, whether its attacks always hit, and its stance conditions as well.

Recommendations & Strategy Ratings2026-10-20の公開ユーザー質問と回答を匿名で要約。Lv・G・品質・全構成は未記載。必須構成・勝利保証ではありません。記録ID: a89f9895-e2b2-457d-be83-62cb05a971c8,e23e6906-73cc-4a5a-bb06-d1e996761532,7a565d60-d29e-463e-a8a0-32e154b86e77,86c648fe-5a23-4cc7-83c5-8585408c8ed0

In a question about accessories to use while waiting for スタールビー to drop for 結界師, one answer suggested Wisdom Flute or Highbush, and the person who answered reported using Highbush. For unique properties, examples included 速射・奏鳴・調弦 or 石板の加護 on weapons, and countermeasures against status ailments on armor and accessories. These are examples of player choices to compare against your Inventory and challenge, not statistics on usage by all players or an optimal order.

Recommendations & Strategy Ratings2026-10-20の公開質問へのユーザー回答。異なる回答者の経験を区別して要約。記録ID: 236de1e4-9fa7-43a5-8ead-a72e300698c2,7f2eec1a-409c-4f4b-a8b0-12884617f5cc,efd81ce0-49ff-4af1-90e8-6a1b01ac73a6,484c1f47-4eef-4381-9d41-b93871894818

In a farming question about a Duelist around Lv 800, one answer said they farmed 光合成オオスカシバ in ホレリス and White Sage in Sage. Another player reported progressing to 雪原の背理 with 光合成オオスカシバ at Lv 740 and +23. This is not a recommendation to always wait until +99; it is an example of considering a move to the next area once you can run the current one consistently. Since the full Equipment, Quality, and Modifiers were not provided, these Lv and + values should not be treated as clear requirements.

Recommendations & Strategy Ratings公開質問と回答を匿名で要約。装備・ジョブごとに異なる経験で、唯一の強化順ではありません。記録ID: 453038bb-d186-46eb-9e74-d86319d899f1,3c065f52-fe9b-45a5-8432-7bebbb77abf5,f5ea413d-52a2-4688-a8d2-2d33bfd77159。品質の回数はmain71c5810の共有定義で照合。

In response to a question about what to upgrade first just after entering Paradox, one player said they saved their intended final Equipment as Limit Break material until the Quality cap increased, and put detailed Reforge tuning off until later. If they planned to move to different Equipment, they also considered the cost of Reforging Legendary two-handed weapons and suggested continuing to use a Silver back that had already been upgraded. This is not a restriction requiring you to avoid all upgrades until you get high Quality, but that player's approach to allocating resources. The Quality cap for Runs reaches 550% when you clear 2520 without additional effects; this does not guarantee that Quality.

Recommendations & Strategy Ratings公開相談・回答・成功報告を匿名で要約。特定Lvや数値を必須条件としません。記録ID: 19280604-3c9d-4af6-b67b-a9e06591135b,cd2d08c6-e98e-4849-ada3-fc4733c3dc55,6dd9b242-9549-4a8d-8f1f-931ff30028ba,7e46318b-1318-416c-9b95-3506ee4329d9

In a question about a Duelist defeated on the first Floor of 雪原の背理, one answer recommended reviewing an overemphasis on Physical ATK, checking Speed and HP, and making sure there are enough actions to renew the Shield from 鍔迫り合い. The player reported that after reviewing Skill allocation, they won 10 consecutive fights in 雪原 and proceeded to Sweep. Since the full Equipment and Quality were not provided, the Speed figure mentioned in the answer should not be treated as a universal requirement; this is an example of success after adjusting allocation to address the cause of defeat.

Official Informationmain71c5810のHomeScreen.tsx・DetailStats.tsxと戦闘のシールド処理を照合。ホームの詳細ステータス表示を実画面で確認。個別会話は転載しません。Source: シールドの公開ヘルプ

Where can I check the Shield application cap and damage reduction cap?

ホームの「ステータス」の右にある「詳細ステータス」で、現在有効なシールド付与上限・シールド軽減上限を確認できます。付与上限は積める量、軽減上限は攻撃ダメージのうちシールドが受け止める割合です。軽減上限84%でシールドが十分なら、10万ダメージの8万4千がシールド、1万6千がHPに入り、シールド残量も減ります。毒・燃焼はシールドを通らずHPへ入ります。

Recommendations & Strategy Ratings公開のユーザー質問→ユーザー回答を匿名で要約。背理で敗れた相談者への助言で、成功報告や最速比較の記録ではありません。投稿ID:48278faa-5431-4725-b4a1-13d9b177741c,d18d644b-b5b1-451d-a7c6-ea8c7182c658,36112b25-8784-45e3-9f51-b7763cb7408b。

In public Chat, players suggested farming Legendary items from 試練の回廊, 英雄たちの世界線, and 世界線の深淵 for permanent Skills, or going for high-G items in Paradox areas they can clear. This is an example of how players choose where to farm: check the Codex for where to obtain the item you want, and compare it with areas you can clear rather than forcing your way into a Paradox area you cannot beat. It is not a universally fastest farming location.

Recommendations & Strategy Ratings2026-10-21~22の公開質問とプレイヤー回答を匿名で一般化。序盤の進行とブレードダンサーの構成例。個別チャットは転載せず、勝利・最適性は保証しません。

Should you focus on getting the best Legendary gear from the start? How should you use strong players’ builds as a reference?

Public player responses recommend progressing as far as you can, then returning to previous Stages to improve your Lv and Equipment when you get stuck. Rather than focusing only on Legendary gear from the start, some players use high-G Epic gear and consider options such as Mammoth for a sub Akeron Wear. When referring to top builds, compare not just the Job name, but also whether the build focuses on one-handed or two-handed weapons, Physical or Magic, and offense or defense. First-clear data for Stages can also be useful. One suggested Blade Dancer combination was Cross Parry, Sword Dance, and Prayer of Purification. These are all player suggestions, not required Equipment or a one-size-fits-all optimal build for every Stage.

Official Information2026-10-22のmain a1403a2。shared/magiGear.ts・magiSlides.tsと公開ヘルプを照合。特定構成の攻略保証ではありません。出典: Magi Gear

What is Magi Gear? Why doesn't my damage increase when I equip it?

This is elemental Equipment obtained in the β Worldline and attached to the slot to the right of a weapon or Wear icon. All tags, such as one-handed or two-handed and attack type, must match. Performance is calculated using whichever is lower: the Equipment's or the Gear's G and Quality. Equipping low-G, low-Quality Gear on strong Equipment also reduces ATK and DEF, Modifiers, and the activation rates of unique and Fusion Skills. Reforging Gear increases its elemental value, but not its G or Quality. Obtain high-G, high-Quality Gear from bosses and equip it, and check the enemy's weakness and your Equipment's requirements as well. Removing it restores the Equipment's original stats, and the Gear's Skills no longer apply.

Recommendations & Strategy Ratings2026-10-22の公開チャットのプレイヤーによるβ5の体験を匿名で要約。β1・β3で対応ギアを更新した一例。最適構成・勝利保証ではありません。

One public player report says that, after getting stuck at β5, updating Gear compatible with the weapons and Wear used at β1 and β3 made progress easier. The approach is to check for a matching Equipment category and the element of the Stage you're challenging, then run earlier β Stages. This does not mean everyone can clear them in the same order, and it is not a strategy that requires a specific Quality or number of Runs.

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Implemented Posts (5)
Add InformationApplied

毒が必須なので武器は葡萄推奨、次点で呪いを相殺しやすいゴーレムビショップ
裁定持ちがいるので、装備に裁定の守りをできる限り付与する
ルーンはHPと素早さを積む
セットスキルは守勢 浄化の祈り シールドチャージ(自分のシールド50%以下)
後は装甲崩しを使われないように祈る(最重要)確かこんな感じ

Situation: 募集: パラディンで無限ダンジョン120階をクリアした構成と経験を募集しています。装備・G・品質・限界突破、セットスキル・ペットと、敗因をどう改善したか教えてください。

反映先: Equipment combinations and build strategy 募集への攻略経験を匿名で記事に反映

ラルシオーネ・2026/10/15Details
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装備は怒りの葡萄、アクーパーラ、MCHアーマー、王妃の指輪。全て背理で入手したオーバーグレード。品質は最低でも500以上。限界突破は怒りの葡萄のみ99、他は20〜40程度。融合プロパティは王の覇気、影分身、転舵、樹皮、采配、身代わり、毒根、盾固め、浄化の煙、安らぎのしらべ、融合に使用した装備は全て難易度:螺旋で集めた物。セットスキルは浄化の祈り、シールドチャージ、守勢。ペットスキルは身代わり、手札の閃き(秘伝)、不燃(秘伝)。
敗因は素早さ不足、毒と燃焼対策、回復が間に合わないこと。素早さはステージ4とボスをやや上回る程度に調整、他は融合プロパティで対策。

Situation: 募集: パラディンで無限ダンジョン120階をクリアした構成と経験を募集しています。装備・G・品質・限界突破、セットスキル・ペットと、敗因をどう改善したか教えてください。

反映先: Equipment combinations and build strategy 募集への攻略経験を匿名で記事に反映

きんすけ・2026/10/15Details
Add InformationApplied

LV500超えたあと解放された速度スキル上げて帝国式機鋼戦棍の粉砕でずっと俺のターンできるやん!ってなったけど、シールドバッシュがほとんど発動しなくなって火力が無いのに気づいて、その後速度が活かせる葡萄を手に持ちノードを駆け抜けました。

Situation: 募集: シールドバッシュ中心のパラディンで進行が止まったとき、構成を変えて改善した経験を教えてください。変更前後と挑戦先を添えてください。

反映先: Equipment combinations and build strategy 素早さを伸ばした後の構成変更例として記事に反映

ラケシス・2026/10/12Details
Q&AApplied

同じ名前の武器や防具でも
人によっては初期オプション個数が違うのは?
大体3つしか付けられないところだが上位勢は6つほどつけられる装備品を持っている
※攻撃up、防御up、回避up、クリティカルup、クリティカルダメージupなどなどのオプションの事を指してます

Situation: 装備品オプション個数の違いと入手方法は?

反映先: Equipment combinations and build strategy ランダム補正の枠数、両手武器の倍増、G・品質・限界突破との違いを記事へ反映しました。

としちゃん・2026/10/09Details
How to Explain ItApplied

盾というカテゴリはなくゲーム内の「サブ」という名称を使うべき

反映先: Equipment combinations and build strategy ゲーム内の名称に合わせ、表の「盾」を「サブ」に直しました。

ゲーム専務・2026/10/07Details

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