Shield
With a sub-weapon in your left hand, gain Shield equal to 20% of your total Physical DEF and Magic DEF at the start of each Floor and after each action.
Shield can stack up to 20% of max HP (Shield Grant Cap).
Skills and Permanent Skills can raise the Shield Grant Cap. A +8% cap allows Shield up to 28% of max HP. This is separate from effects that increase the amount granted in 1 refill, so raising the cap may not fill it at once.
When attacked, Shield absorbs up to 65% of the damage and the rest hits HP. This percentage is the Shield mitigation cap.
Effects can raise the Shield mitigation cap to 100%. At 100%, HP will not decrease while any Shield remains.
Poison and Burn bypass Shield and damage HP directly.
Comments & Improvement Suggestions
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