Parameter Effects
| Parameters | Effect |
|---|---|
| HP | You are defeated when your remaining HP reaches 0. |
| Physical ATK | Determines the base damage of Physical attacks. |
| Physical DEF | Affects Physical damage reduction and Shield gained. |
| Magic ATK | Determines the base damage of Magic attacks. |
| Magic DEF | Affects Magic damage reduction and Shield gained. |
| Speed | Affects how quickly the Action Gauge fills. It does not automatically increase Evasion or Critical Rate. If an effect uses Speed in its calculation, check that effect’s description. |
Accuracy
| Effect | Reduces the target’s Evasion rate by the amount above 100 |
|---|---|
| Actual Evasion Rate | Evasion − (Accuracy − 100) |
| Example | Evasion 50%・Enemy Accuracy 130 → Evasion 20% |
| Evasion Rate Range | 0〜100% |
| Out of Scope | Poison, Burn, and Reflect Damage |
Fighting Spirit Gain
| Bonus Damage | (Physical ATK + Magic ATK) × displayed percentage |
|---|---|
| Timing | Whenever a Physical or Magic basic attack hits |
| Minimum Guarantee | Original fixed-damage amount (subsequent reductions still apply) |
| Defense and Reduction | Applies enemy DEF, Shield, and damage reduction |
| Multipliers Not Applied | Weapon Power, Critical, Judgment, etc. |
| Sources | Skills, Runes, and Figures |
| Out of Scope | Damage over time such as Poison and Burn |
Shield
| Application Timing | At the start of the Floor and when you act |
|---|---|
| Applied Amount | 20% of (Physical DEF + Magic DEF) |
| Cap | Normally 20% of max HP |
| Reduction | Normally 65% of damage taken; modifiers can raise this to 100% |
Short Rest
| Recovery Timing | After winning a Floor |
|---|---|
| Recovery Amount | Percentage of max HP |
| Total | Equipment’s Short Rest + permanent Skills |
| Combined Cap | 30% |
Critical Rate
| Chance Cap | 100% (including the bonus from Poison) |
|---|---|
| Target | Physical and Magic attacks |
| Damage | クリティカルダメージの%(基本 150%) |
| Exception | Unique effects with guaranteed Criticals are checked separately |
| Out of Scope | Poison, Burn, and Reflect Damage |
Critical Damage
| Show | 基本 150% + 補正の合計(通常's damageに対する%) |
|---|---|
| Modifier Total | +30% → 180% |
| Modifier Cap | None |
| Target | Physical and Magic Criticals |
| Out of Scope | Poison, Burn, and Reflect Damage |
Chance of Receiving a Critical
| Effect | Subtract this value from the target’s Critical Rate after capping it at 100% |
|---|
Evasion
| Effect | Your attacks (including Bursts) miss at this rate |
|---|---|
| Out of Scope | Poison, Burn, and Reflect Damage |
Evasion
| Stat Cap | None |
|---|---|
| Actual Evasion Rate | Evasion − the amount enemy Accuracy exceeds 100% |
| Chance Range | 0〜100% |
| Example | Evasion 30%・Enemy Accuracy 120% → Evasion 10% |
| Out of Scope | Poison, Burn, and Reflect Damage |
Comments & Improvement Suggestions
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