Pet: Stats
Pet
Stats
Strength · Vitality · Intelligence · Agility · Sixth Sense · Charm
Stats rise according to the absorbed Equipment family: full gain for the primary stat, half for the secondary, while 1 stats decrease slightly. The cap is 5000.
The 6 stats are individual to each Pet. They are separate from the shared Talent cap of 100 and individual Talent Limit Breaks. A newly activated Pet starts with 6 stats at 0, even if shared Lv is high.
Growth is halved above 1000; at 2000, it is reduced to 1/4; at 3000, to 1/8.
Display Only for Now
These do not affect battle. They determine performance in Pet Races.
When any stat exceeds 2000, its color becomes available for effects: Strength = red / Vitality = yellow / Intelligence = blue / Agility = green / Sixth Sense = purple / Charm = pink.
Comments & Improvement Suggestions
Comments are also reviewed regularly. Feature requests will be considered separately.
You must log in to comment.Log In
Loading…