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Pet: Stats

Pet

Stats

Strength · Vitality · Intelligence · Agility · Sixth Sense · Charm

Stats rise according to the absorbed Equipment family: full gain for the primary stat, half for the secondary, while 1 stats decrease slightly. The cap is 5000.

The 6 stats are individual to each Pet. They are separate from the shared Talent cap of 100 and individual Talent Limit Breaks. A newly activated Pet starts with 6 stats at 0, even if shared Lv is high.

Growth is halved above 1000; at 2000, it is reduced to 1/4; at 3000, to 1/8.

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These do not affect battle. They determine performance in Pet Races.

When any stat exceeds 2000, its color becomes available for effects: Strength = red / Vitality = yellow / Intelligence = blue / Agility = green / Sixth Sense = purple / Charm = pink.

Comments & Improvement Suggestions

Comments are also reviewed regularly. Feature requests will be considered separately.

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